Weapons

 

Arisaka

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  Damage 100-80 (SP), 50-40 (Regular MP PC), 70 (Scoped PC MP, all consoles)

Damage Multipliers Head: 3, Chest: 1.7, Limbs: 0.6 (SP), Head: 2, Chest: 1.4, Limbs: 1 (MP)

Magazine Size 5 rounds

Unlocked at Level 4

Maximum Ammunition 50 rounds (SP), 60 rounds (Regular MP), 40 rounds (Scoped MP)

Reload Time 2 s for non-clip based, 1.15 s starting, .2 for every round for scoped version

Rate of Fire 63 RPM

Range (explanation) 1000-1900 m (SP), 4000-5000 m (MP)

Recoil Medium

Penetration Medium

Fire Mode Bolt-action

Ammunition 7.7x58mm Arisaka

Used by Imperial Japanese Army


Kar98k

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Damage 125 (1 SP), 125-43.75 (UO SP), 120 (1 MP), 120-42 (UO MP), 150 (Melee)

Magazine Size 5 rounds

Maximum Ammunition 125

Reload Time 2.5s (For sniper, 1.8 for first round, .6 for rounds after)

Recoil Low

Fire Mode Bolt-Action

Ammunition 7.92x57mm Mauser

Used by German Military, Britain

PTRS-41

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Damage 70

Damage Multipliers Head: 1.5, Neck: 1.5, Chest: 1.5, Stomach: 1.1, Limbs: 1

Magazine Size 5 rounds

Unlocked at Level 57

Maximum Ammunition 55 (SP) 35 rounds (MP)

Reload Time 3.5 s loaded, 4.5s unloaded

Rate of Fire 75 RPM

Range (explanation) Infinite

Recoil High

Fire Mode Semi-auto

Ammunition 14.5x114mm

Used by
Soviet Armed Forces (all sides in multiplayer)

Gewehr 43

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Damage 40-30 (MP), 100-45 (SP)

Damage Multipliers Head: , Chest: , Limbs: (SP), Head: 1.4, Chest: 1, Limbs: 1 (MP)

Magazine Size 10 rounds

Unlocked at Level 7

Maximum Ammunition 120 rounds

Reload Time 3 s loaded, 4 s unloaded

Rate of Fire 1200 RPM max

Range (explanation) 1024-2400 m (SP), 1500-2000 m (Regular MP), 500-1000 (suppressed MP),

Recoil Non-existent (SP+Nazi Zombies) Low (MP)

Penetration Medium

Fire Mode Semi-auto

Used by German Military

M1 Garand

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Damage 120 (1 SP), 120-42 (UO SP), 70 (1 MP), 70-24.5 (UO MP), 150 (Melee)

Magazine Size 8 rounds

Maximum Ammunition 240

Reload Time 1.6s

Rate of Fire Low

Recoil Medium-high

Fire Mode Semi-Automatic

Ammunition .30-06

Used by United States Army

STG-44

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Damage 100-70 (SP), 30-20 (MP)

Damage Multipliers Head: 2.7, Chest: 1, Limbs: .5 (SP), Head: 1.4, Chest: 1, Limbs: 1 (MP)

Magazine Size 30 rounds

Unlocked at Level 37

Maximum Ammunition 180 rounds (SP), 120 rounds (MP)

Reload Time 2.45 s loaded, 3.35 s unloaded

Rate of Fire 535 RPM

Range (explanation) 1024-2400 m (SP), 1500-2000 m (Regular MP), 500-1000 (Suppressed MP)

Recoil Low (Medium in Single player and Zombie mode)

Penetration Medium

Fire Mode Automatic

Ammunition 7.92x33mm

Used by German Military

M1A1 Carbine

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Damage 68-50 (SP), 40-30 (MP) 135 (Bayonet)

Damage Multipliers Head: 2.7, Chest: 1.25, Limbs: .7 (SP), Head: 1.4, Chest: 1, Limbs: 1 (MP)

Magazine Size 15 rounds (regular magazine), 30 (large magazine)

Unlocked at Level 65

Maximum Ammunition 120 rounds (SP), 150 rounds (MP)

Reload Time 2.9 s loaded, 3.7 s unloaded (regular magazine), 3.1 loaded, 4 unloaded (large magazine)

Rate of Fire Semi-auto, 350 rounds/minute (due to how fast the player can tap).

Range (explanation) 1024-2400 m (SP), 1500-2000 m (Regular MP), 500-1000 (Suppressed MP)

Penetration Medium

Fire Mode Semi-automatic

Ammunition .30 Carbine

Used by United States Marine Corps

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